How it looks?
Private model design, all-black classic color, with a yellow insert in the center (changeable color), without logo, you can print your logo.
What functions does it have?
HLQ-PLUS can be connected to a TV as a set-top box, making your TV smart and capable of playing IPTV, movie software and local files. In addition, more customers are beginning to use it for digital signage equipment, installing their own digital signage software and supplying it to different customers, such as restaurants or shopping malls.
What interfaces does it support?
USB2.0*2 ,AV port ,DC port ,Lan port ,HDMI Port,power switch button
Multiple remote controls available
What is the customization support ?
1. Product packaging customization
2. Print the logo on the product shell
3. Software customization
4.Dnetsmart Cloud system customized startup animation and user interface (free)
Product specification
CPU | Amlogic S905 Quad core ARM Cortex-A55 (12nm) | GPU | ARM G31 MP2 |
SDRAM | DDR4 2GB/4GB | FLASH | 8GB/32GB |
Ethernet | 10/100 M | LED Indicator | Yellow/green |
OS | Android 13.0 ATV/cloud system | BT | BT 5.0 |
WiFi | 2T2R 2.4G/5.8G WIFI | ||
Video decorder | hardware decoders | ||
- H.265 HEVC MP-10@L5.1 up to 4Kx2K@60fps | |||
- AVS2-P2 Profile up to 4Kx2K@60fps | |||
- H.264 AVC HP@L5.1 up to 4Kx2K@30fps | |||
- H.264 MVC up to 1080P@60fps | |||
- MPEG-4 ASP@L5 up to 1080P@60fps (ISO-14496) | |||
- WMV/VC-1 SP/MP/AP up to 1080P@60fps | |||
- AVS-P16(AVS+) /AVS-P2 JiZhun Profile up to 1080P@60fps | |||
- MPEG-2 MP/HL up to 1080P@60fps (ISO-13818) | |||
-MPEG-1 MP/HL up to 1080P@60fps (ISO-11172) | |||
- RealVideo 8/9/10 up to 1080P@60fps | |||
Video encorder | Video/Picture Encoding | ||
- Independent JPEG and H.264 encoder with configurable performance/bit-rate | |||
- JPEG image encoding | |||
-H.265/H.264 video encoding up to 1080P@60fps with low latency | |||
HDR | Supports HDR10+, HDR10, HLG and Technicolor HDR processing | ||
3D Graphics | - ARM G31 MP2 GPU | ||
- 4-wide warps, dual texture pipe, 2x 4-wide execution engines (EE) | |||
- Concurrent multi-coreprocessing | |||
- OpenGL ES 3.2, Vulkan 1.0 and OpenCL 2.0 support |